Skills Available To Learn
- Knife Type
- Knife, broken glass, metal, etc.
- Shields
- Brief case, purse, packages, Chair etc.
- Blunt Objects
- Bat, Bar, Stick, Rock etc.
- ANYTHING AND EVERYTHING
- Gravel, Fire Extinguisher, Bottle, hot coffee etc.
- KICKS: Static
- Regular Kick
- Defensive Kick Forward
- High & Low
- Back/Side Kick
- High, Med & Low
- Back Kick
- Scissor Kick
- KICKS: Advance/Retreat
- Same as above
- KICKS: Sliding / Skipping
- Same as Above
- SPINNING KICK
- Defensive Back Kick (Back-Side Kick)
- Back Kick
Fist / Palm Heel:
- High / Low
- Hook
- Uppercut
Ridge Hand:
- Neck
Hammer Punches – Horizontal
- Horizontal
2. Sideways
3. Backwards.
Hammer Punches – Vertical
- Forward
- Downwards
- Backward and up
Eye Strike
Throat Strike
Ear Slap
Head Butt – Front / Side / Rear
Biting
Ear Slap
Eye Gouge
Stomp Kicks
Groin Slaps
Heel Kicks – Groin
Elbows – Horizontal
Elbows – Vertical
Knees
- Blocking
- Deflecting w/shin
- Deflecting w/arm
- Scooping w/hand
- Punching towards Leg
- Double Defense – Scooping low / Deflecting high
- Forearm Defense
- Deflecting w/forearm
- Retreating
- Switch Kick
- Bail Out
- Bursting to dead side w/punch
- Bursting forward w/high knee
- Retreat Sideways & Scoop
- Scooping w/fwd Hand & Advancing Diagonally Forward
- Same w/Rear Hand
- Deflection W/forearm against High Kick
- 360 w/ simultaneous counter
- Against 2 haymakers – Blocking & GK
- Block then Low Punch & bursting to dead side
- 360 Bailing out – counter 1-1/2 Rhythm
- Low Punch bursting in
- Retreat w/kick
- Bail out w/kick
- Deflect & Simultaneous Counter
- W/Lean Back
- Deflect & burst to dead side 1-1/2 Rhythm
- Bail Out – Opposite direction
- Bail Out – Backwards
- High Elbow
- Inside Defense against both and counter
- Same as above w/lean back
- 3-Main Distances
- Deflecting w/elbow and add counter (fighting Stance/arms up)
- Deflecting w/arm (passive stance/arms down)From front or side
- Scooping Defense (hand was across body when attack initiated)
- Deflecting & Simultaneous Counter (uppercut, knee)
- Uppercut / Hook –or- Hook / Uppercut
BEAR HUGS – Arm Free
- FRONT
- Static
- Lifted
- SIDE
- REAR
- Elbow strikes to head.
- With lock on finger
- When Lifted
BEAR HUGS – Arms Caught
- FRONT
- High
- Low
- When lifted
- SIDE
- High
- Low
- REAR
- High
- Low
- When lifted
FRONT:
- Static
- Push
SIDE:
- Static
- Push
REAR:
- Static
- Push
REAR – w/Pull
- Plucking
- Wristlock
CHOKE AGAINST A WALL
- Front
- Rear
ON GROUND:
- Mounted – on Back
- Mounted – on Stomach
- From Side
WRIST GRABS:
- Same Side – Low
- Opposite Side – Low
- 2 Hands – Low
- 2 Hands – High
- 2 Hands – Behind
- Handshake
HAIR GRABS:
- Front – No Pull
- Front w/Pull
- Side
- Rear
SHIRT GRABS – 1 Hand
- Striking
- Retreat – Rotate upper arm release
- Retreat – Rotate upper release & Leverage on Elbow
- Pull From Rear
SHIRT GRABS – 2 Hand
Retreat back & Elbow Release
2-HAND CHOKE (Side)
2-HAND CHOKE (Mounted)
PUNCHES (Mounted)
REAR HEADLOCK – Seated
- Legs not Wrapped
- Legs Wrapped
SIDE HEADLOCK:
- Attackers head – high
- Attackers head – low
- Defender – both arms under
- Defender – 1 arm free
SHORT CHOKE: REAR
- Prevention
- 2-Hand Release
- Hip Throw
CAROTID CHOKE:
- 2-Hand Release – If early
- Pile drive to ground
SIDE HEADLOCK:
- HIGH
- LOW
FRONT LOW- Guillotine
- Krav Maga
- MMA
FULL NELSON:
- Prevention
- Scraping
- Side Stepping & sweeping legs
Side Stepping & tripping
BIG SWEEP
MACHINE GUN TAKEDOWN
DOUBLE LEG
- From Front
- From Rear
CAVALIER/WRIST LOCK
- Backwards
- Forwards
- Using forearm/wrist
FORWARD SOFT FALL BREAK
- To Wall
- To Floor
FORWARD HARD FALL BREAK
- To Floor
- To Wall
SIDEWAYS HARD FALL BREAK
FORWARD ROLL
- Stay on Ground
- Forward into backwards fall break
BACKWARDS ROLL
- Still facing forward
- Turning to face back
SIDEWAYS ROLL
- Without Weapon
- With Weapon
COMBINATIONS OF ROLLS
BACKWARDS
FORWARD AGGRESSIVE
TURN & SPRINT
Overhead Swing:
- Dead Side
- Live Side
Horizontal Swing:
- Dead Side
- Live Side